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	<title>Comments on: Vanport International Raceway</title>
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	<link>http://www.tltracks.com/2009/01/vanport-international-raceway/</link>
	<description>3D Recreation of Motor Racing Circuits</description>
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		<title>By: Alex Sawczuk</title>
		<link>http://www.tltracks.com/2009/01/vanport-international-raceway/comment-page-1/#comment-45</link>
		<dc:creator>Alex Sawczuk</dc:creator>
		<pubDate>Sun, 17 Jan 2010 22:45:11 +0000</pubDate>
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		<description>No it isn&#039;t. Does it only happen on this track for you? I&#039;m not sure what would cause that other than maybe the cars your using? Make sure you have some AA enabled etc.</description>
		<content:encoded><![CDATA[<p>No it isn&#8217;t. Does it only happen on this track for you? I&#8217;m not sure what would cause that other than maybe the cars your using? Make sure you have some AA enabled etc.</p>
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		<title>By: trilulilu</title>
		<link>http://www.tltracks.com/2009/01/vanport-international-raceway/comment-page-1/#comment-44</link>
		<dc:creator>trilulilu</dc:creator>
		<pubDate>Sun, 17 Jan 2010 22:03:24 +0000</pubDate>
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		<description>Hi Alex,

Is it normal for the road surface to blur out a few meters in front of the car? I mean, texture becomes all blurry two to three car lenghts ahead.</description>
		<content:encoded><![CDATA[<p>Hi Alex,</p>
<p>Is it normal for the road surface to blur out a few meters in front of the car? I mean, texture becomes all blurry two to three car lenghts ahead.</p>
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