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	<title>Alex Sawczuk&#039;s Portfolio</title>
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	<link>http://www.tltracks.com</link>
	<description>3D Recreation of Motor Racing Circuits</description>
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		<title>Autodromo Floripa &#8211; Formula Truck</title>
		<link>http://www.tltracks.com/2013/04/autodromo-floripa-formula-truck/</link>
		<comments>http://www.tltracks.com/2013/04/autodromo-floripa-formula-truck/#comments</comments>
		<pubDate>Tue, 02 Apr 2013 13:48:09 +0000</pubDate>
		<dc:creator>Alex Sawczuk</dc:creator>
				<category><![CDATA[Scratch Tracks]]></category>
		<category><![CDATA[Autodromo Floripa]]></category>
		<category><![CDATA[Brazil]]></category>
		<category><![CDATA[buildatrackquick]]></category>
		<category><![CDATA[Florianopolis]]></category>
		<category><![CDATA[Formula Truck]]></category>
		<category><![CDATA[Released]]></category>

		<guid isPermaLink="false">http://www.tltracks.com/?p=588</guid>
		<description><![CDATA[Here you can find a conversion of my Game Stock Car addon track Autodromo Floripa, updated for Formula Truck]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A short interview with myself&#8230;</title>
		<link>http://www.tltracks.com/2012/07/a-short-interview-with-myself/</link>
		<comments>http://www.tltracks.com/2012/07/a-short-interview-with-myself/#comments</comments>
		<pubDate>Thu, 19 Jul 2012 14:40:56 +0000</pubDate>
		<dc:creator>Alex Sawczuk</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Game Stock Car]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Reiza Studios]]></category>
		<category><![CDATA[rFactor]]></category>

		<guid isPermaLink="false">http://www.tltracks.com/?p=579</guid>
		<description><![CDATA[Earlier today I answered some questions for Patrick Giranthon for French Sim Racing Blog <a href="http://theracingline.over-blog.fr/" title="The Racing Line" target="_blank">The Racing Line</a>. You can find the interview below. Additionally Patrick also interviewed my fellow Colleagues <a href="http://www.racedepartment.com/forum/threads/reiza-studios-interviews-renato-simioni.53732/" target="_blank">Renato Simioni</a> and <a href="http://www.racedepartment.com/forum/threads/reiza-studios-interviews-niels-heusinkveld.53731/" target="_blank">Niels Heusinkveld.<a/>]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Autodromo Floripa v2.0 &#8211; Game Stock Car 2012</title>
		<link>http://www.tltracks.com/2012/07/autodromo-floripa-v2-0-game-stock-car-2012/</link>
		<comments>http://www.tltracks.com/2012/07/autodromo-floripa-v2-0-game-stock-car-2012/#comments</comments>
		<pubDate>Sun, 01 Jul 2012 11:08:15 +0000</pubDate>
		<dc:creator>Alex Sawczuk</dc:creator>
				<category><![CDATA[Scratch Tracks]]></category>
		<category><![CDATA[Autodromo Floripa]]></category>
		<category><![CDATA[Brazil]]></category>
		<category><![CDATA[buildatrackquick]]></category>
		<category><![CDATA[Florianopolis]]></category>
		<category><![CDATA[Game Stock Car]]></category>
		<category><![CDATA[Released]]></category>

		<guid isPermaLink="false">http://www.tltracks.com/?p=569</guid>
		<description><![CDATA[With the release of Game Stock Car 2012 I've taken the  time to update Autodromo Floripa so that it matches the standards of the tracks provided in the update. <strong>Please note this update will not work with the original Game Stock Car.</strong> You can find the update below.]]></description>
		<wfw:commentRss>http://www.tltracks.com/2012/07/autodromo-floripa-v2-0-game-stock-car-2012/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Autodromo Floripa GSC 2012 Update</title>
		<link>http://www.tltracks.com/2012/06/autodromo-floripa-gsc-2012-update/</link>
		<comments>http://www.tltracks.com/2012/06/autodromo-floripa-gsc-2012-update/#comments</comments>
		<pubDate>Sat, 30 Jun 2012 16:22:01 +0000</pubDate>
		<dc:creator>Alex Sawczuk</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Autodromo Floripa]]></category>
		<category><![CDATA[Game Stock Car]]></category>
		<category><![CDATA[Updated Tracks]]></category>
		<category><![CDATA[Work In Progress]]></category>

		<guid isPermaLink="false">http://www.tltracks.com/?p=557</guid>
		<description><![CDATA[As you maybe aware Game Stock Car is to shortly have a substantial update released which will update many things, adding the 2012 seasons with several new layouts of tracks and a few new circuits too. In addition to this I've prepared an update to Autodromo Floripa to update it to the new standards in GSC2012.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Putnam Park &#8211; rFactor 2</title>
		<link>http://www.tltracks.com/2012/01/putnam-park-rfactor-2/</link>
		<comments>http://www.tltracks.com/2012/01/putnam-park-rfactor-2/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 01:40:55 +0000</pubDate>
		<dc:creator>Alex Sawczuk</dc:creator>
				<category><![CDATA[Scratch Tracks]]></category>
		<category><![CDATA[Putnam Park]]></category>
		<category><![CDATA[Real Life]]></category>
		<category><![CDATA[Released]]></category>
		<category><![CDATA[rFactor2]]></category>
		<category><![CDATA[USA]]></category>

		<guid isPermaLink="false">http://www.tltracks.com/?p=546</guid>
		<description><![CDATA[I've had a few days spare to play around with the recent rFactor2 release, and pretty much used up all my spare time now. So I've decided to push out what I've managed so far with my Putnam Park conversion from my original scratch build for rFactor. Find details below.]]></description>
		<wfw:commentRss>http://www.tltracks.com/2012/01/putnam-park-rfactor-2/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Reiza Studios announce Ayrton Senna Game</title>
		<link>http://www.tltracks.com/2011/10/reiza-studios-announce-ayrton-senna-game/</link>
		<comments>http://www.tltracks.com/2011/10/reiza-studios-announce-ayrton-senna-game/#comments</comments>
		<pubDate>Fri, 21 Oct 2011 16:34:25 +0000</pubDate>
		<dc:creator>Alex Sawczuk</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ayrton Senna]]></category>
		<category><![CDATA[Reiza Studios]]></category>

		<guid isPermaLink="false">http://www.tltracks.com/?p=523</guid>
		<description><![CDATA[Reiza Studios have today announced that they'll be working on an Ayrton Senna game with a view to release by the end of 2012. I'll be working my backside off on the various tracks that'll compose the game. You can find more information at the following link.]]></description>
		<wfw:commentRss>http://www.tltracks.com/2011/10/reiza-studios-announce-ayrton-senna-game/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Autodromo Floripa &#8211; Game Stock Car</title>
		<link>http://www.tltracks.com/2011/10/autodromo-floripa-game-stock-car/</link>
		<comments>http://www.tltracks.com/2011/10/autodromo-floripa-game-stock-car/#comments</comments>
		<pubDate>Sat, 08 Oct 2011 00:54:41 +0000</pubDate>
		<dc:creator>Alex Sawczuk</dc:creator>
				<category><![CDATA[Scratch Tracks]]></category>
		<category><![CDATA[Autodromo Floripa]]></category>
		<category><![CDATA[Brazil]]></category>
		<category><![CDATA[buildatrackquick]]></category>
		<category><![CDATA[Florianopolis]]></category>
		<category><![CDATA[Game Stock Car]]></category>
		<category><![CDATA[Released]]></category>

		<guid isPermaLink="false">http://www.tltracks.com/?p=510</guid>
		<description><![CDATA[Autodromo Floripa is the result of the 'buildatrackquick' project that I worked on this past week. The aim was to build a fantasy race track real quick. A 'long' weekend was the initial time frame, in the end it took pretty much a full week to complete. In order to complete it in the time frame TSOs were reused from the existing standard Game Stock Car tracks with a few tweaks to make them suit the set.]]></description>
		<wfw:commentRss>http://www.tltracks.com/2011/10/autodromo-floripa-game-stock-car/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Build a Track Quick: Update #6</title>
		<link>http://www.tltracks.com/2011/10/build-a-track-quick-update-6/</link>
		<comments>http://www.tltracks.com/2011/10/build-a-track-quick-update-6/#comments</comments>
		<pubDate>Tue, 04 Oct 2011 01:55:43 +0000</pubDate>
		<dc:creator>Alex Sawczuk</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[buildatrackquick]]></category>
		<category><![CDATA[Scratch Tracks]]></category>
		<category><![CDATA[Work In Progress]]></category>

		<guid isPermaLink="false">http://www.tltracks.com/?p=498</guid>
		<description><![CDATA[Well I just spent the past few hours cobbling together some AI and cameras so that you can actually see some in game screenshots! Everything I've shown you so far is from the track viewer and not the game, they're pretty similar but there are some subtle differences.]]></description>
		<wfw:commentRss>http://www.tltracks.com/2011/10/build-a-track-quick-update-6/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Build a Track Quick: Update #5</title>
		<link>http://www.tltracks.com/2011/10/build-a-track-quick-update-5/</link>
		<comments>http://www.tltracks.com/2011/10/build-a-track-quick-update-5/#comments</comments>
		<pubDate>Mon, 03 Oct 2011 00:37:07 +0000</pubDate>
		<dc:creator>Alex Sawczuk</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[buildatrackquick]]></category>
		<category><![CDATA[Scratch Tracks]]></category>
		<category><![CDATA[Work In Progress]]></category>

		<guid isPermaLink="false">http://www.tltracks.com/?p=492</guid>
		<description><![CDATA[So here is this fine evenings update. I finished off the trees and added a few extra fences around the perimeter of the circuit today. Then I worked on bringing in some TSOs (Track side objects) from other tracks to stock the place out a bit. I've imported a bridge, some pit buildings, some grandstands as well as the usual trucks, pit stands and tents. See if you can figure out which tracks they came from...]]></description>
		<wfw:commentRss>http://www.tltracks.com/2011/10/build-a-track-quick-update-5/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Build a Track Quick: Update #4</title>
		<link>http://www.tltracks.com/2011/10/build-a-track-quick-update-4/</link>
		<comments>http://www.tltracks.com/2011/10/build-a-track-quick-update-4/#comments</comments>
		<pubDate>Sun, 02 Oct 2011 00:25:25 +0000</pubDate>
		<dc:creator>Alex Sawczuk</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[buildatrackquick]]></category>
		<category><![CDATA[Scratch Tracks]]></category>
		<category><![CDATA[Work In Progress]]></category>

		<guid isPermaLink="false">http://www.tltracks.com/?p=482</guid>
		<description><![CDATA[I've fallen a little bit behind my scheduled plan, and only spent half a day working on the track today to try and catch upto where I wanted to be. The important thing is I've done the most boring part of the entire of creating a track - adding the tyre walls!]]></description>
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		<slash:comments>2</slash:comments>
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