Below you can find a collection of links to places that have relevance or use here.
- Gentlemens Racing Club – The home of rFactor’s Gentlemens Racing Club, the place where I all of my online racing.

- Global Motorsport Technologies – Several of my tracks were developed in co-oporation with Global Motorsport Technologies as products for clients wishing for tracks to be used in a commercial arena.
- My Travelling Blog
- rFactor – Home page for racing simulator rFactor which all my tracks so far have been developed for.

- SLN Updates – The home of SLN Updates, I work with SLN on pretty much all of my tracks.

Nice site … containing even nicer stuff!
I am using Bedford on Rfactor and GTR2
Great work. The west track is extremely good and pretty accurate. I was driving a JP1 Jag and Formula Palmer Audi on it yesterday and having used your track I was well prepared. The artificaila chicane at T6 ( I think?) – the one with the speed bumps was not like that – I mean it had no speed bumps. It would be nice to get rid of them, but it’s your track
Could you also do a version with the noth, east and south tracks?
Have you any idea why the AI is crap in GTR2 version? About half a dozen cars crawl really slow around the track (whatever mod) – Although I must say that is true to my experience yesterday – I had to really look out for those crawlers.
Anyway thanks again and let me know if you plan to do any changes.
Hi
Do you wanna create a new Track?
Its calld Hallett – and i would pay something for the work.
Greets
Pascal
Nice work.
Any chance you could do Croft Circuit in North Yorkshire (it is my local (and favourite) track, I only live about 15mins away)?
I have only found 1 version for rFactor and it is far short of your standards.
Obviously I would make a substantial donation for your time and effort if it was upto scratch.
I’m still enjoying to see the pics of the Weissach track.
I hope it will be a great race track, but i’m afraid, that you who wasn’t ever been there, can realize this properly.
But if you don’t want help, I can’t do anything.
So my hope is to find a good trackmaker, who will can edit your version, to a higher level with my impressions from Weissach.
Keep on working,
Cheers from Germany
G Day,
Mate a quick question, we love the track and went to use it for our current season, however we run two divisions one being fixed setups, we have run this division all year and had no issues set’n the fixed setup side on the server. But Wannaroo will not pick up the fixed setup at all, is this a track issue maybe? We have looked at everything on the server and still no joy, as such the round schedule this week has been put off.
The texture updates are good. This is a model question. Someone in our group wanted to know if Sebring was that flat ?
Yes Sebring is really that flat.
Hi, I’m new to rFactor and just realized you do ALOT of tracks. I see in forums people have talked about doing Bridgehampton. Old old posts. Just wondered if it’s on your wish list?
Just to say Thank You!
hi, i just saw the WIP Montreal 08. that sounds perfect. n we just working on Shanghai China, just see http://www.rfactorcentral.com/detail.cfm?ID=Shanghai, i hope we can do some communications about modding circuts.
Great work, keep it coming.
Can’t wait for Montreal!
Hello Lonely. I was wondering if I could use this track in our track pack. Credits will be noted. Dunno how to contact you…
Phil
Mr. Sawczuk,
Just wanted to say thanks for all of your hard work. I’ve been a fan ever since you released the updated Sebring, which the track definitely needed. Your version is much better. That being said, I’ve been going to the 12 hours for about 20 years now. I’ve got a lot of footage and photos of the track. I was wondering if I could have permission to mess around with your version of the track to update a few things, and tweak the layout a bit, based on personal experience? This will be my first foray into track editing, but with Bob’s Track builder and some 3dsmax, I’m hopeful…
Thanks!
-George
grn02@fsu.edu
hello, i want to know if you have some others tracks under the rain, because i love them, they are very good, congrultations !
Hi Alex…
Excellent work Alex..excellent work…
Please contact me asap..I am interested in developing a track for both rfactor & the race 07 series…The track would be located on the Caribbean island of Antigua…let me know what your fees are please and let’s get started if you are available to do this…
Cheers
hi do you do any dirt tracks at all, if interested could you drop me a email. thanks
I came across your Sugo mod in rFactor and I am looking for someone to develop a much more comprehensive mod. I have a company that is willing to pay for the service. We need to find a developer now. The mod will feature regular streets in Japan from Tokyo to Kyoto. We can provide pictures and other materials to help in the exercise. The mod must be completed by end August. Can your firm take on this project? Please respond as soon as you can as we’d like to get started soon. James
Hi Alex,
I was wondering if it would be ok to make a CART 1998 Event track using your converted Gateway International track. All I plan to do with the track is to create a new tdf file so the speedway wings in CART factor will work better (have enough grip). Is this ok if I make a venue using your circuit?
mate :O the track looks utter stunning
i cant believe the job youve made
honest im stunned
I cant wait for this to come out
its my native track and i just love what youve done
the hairpain to carlub even seat curves is 99999% perfect
great job mate
Thanks a lot for this work.
I am very excited to use your track! I can’t wait!!
Very good work Alex, looking forward to get this track!
Any chance you get to update the 1.01 links? None of them work
Thank you
Should be working now.
Alex.
Tremendous improvement Alex, I’m really enjoying this track. Won’t be needing that patch anymore, now that I’ve read its purpose on rFcentral
Sorry to disrupt you:P
I Alex, does your version have pitgarages with teamlogos? I hope not:-)
No, I don’t have time for that
good news Alex
Awesome, simply awesome!!!!!!!!!!!
Awesome Track! good work.
Thank you very much! Excellent work!
Alex, great work with Jerez, i’ve done an online race this evening with HistoriX and a ton of fun. A lot of care everywere, as usual.
Thankyou so much.
el
Keep it up man. We really need a proper Knockhill. Thanks.
Thanks for this. I was having trouble with the AI online and using your calibration tips did the trick.
Happy Holidays.
Hi Alex,
Is it normal for the road surface to blur out a few meters in front of the car? I mean, texture becomes all blurry two to three car lenghts ahead.
No it isn’t. Does it only happen on this track for you? I’m not sure what would cause that other than maybe the cars your using? Make sure you have some AA enabled etc.
Parabéns Alex,muito bom seu site ,e muito util,continue com o seu trabalho,que é de grande informação aos amantes da velocidade virtual,mais uma vez parabéns!!!!
great track. the problem is I got only lowned PC, there are always some lags during first lap. Ive read that user named “Needles” managed to delete static shadows in SCN file which helped to lower nasty HW demands. would you pls send me such optimised SCN file on my j.bergmann@seznam.cz email pls? icq/qip contact 259689233. I was unable to manage to delete the static shadows from SCN myself, srry. I am interested in the chicaned modern Jerez layout.
thanks a bunch
PS: is this the only version made for rF or is there any other, less spectacular and less HW-demanding?
Do a search for ‘ShadowCaster’ in the scn file and remove each entry.
For Example:
Instance=gstab01
{
VisGroups=(32)
MeshFile=gstab01.gmt CollTarget=False HATTarget=False ShadowCaster=(Static, Solid, 128, 128)
}
Would become
Instance=gstab01
{
VisGroups=(32)
MeshFile=gstab01.gmt CollTarget=False HATTarget=False
}
This does not cause a mismatch online.