Street Circuit Archive

Vielsalm – Festival de l’Automobile

Vielsalm – Festival de l’Automobile

Once a year, the motor sporting world’s attention in this region of Europe switches away from Spa and the legendary Nurburgring to the festival staged at Vielsalm.

Once a great circuit of 12km which rivaled the classic race circuits in the region, now down scaled to a size of 4.38km holds one meeting a year. A mixture of public roads and purpose built race track make this a spectacular event for all involved.

The track itself consists of spectacular scenery and elevation changes as well as fast flowing turns and blind apexes. It’s a stern test for every driver that pits their wits at the venue.

About

I started development on this track 18 months ago, and this is about as far as it got with in a few months. Other projects have taken over and I can’t ever see me getting the chance to finish this. I hope you enjoy the rollercoaster ride.

If anyone is interested in finishing development on this circuit please contact me. As all it really needs is finishing up in terms of TSOs.

I don’t really want this track converting to other formats in this state. Sorry.

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St Petersburg

St Petersburg

St Petersburg street circuit based on the configuration used in the 2003 Champ Car World Series championship. Conversion is extensively updated from F1C version including massive TSO overhaul and update shader settings.

v1.1 update by The Lonely, released by iDT Simulations.

  • Fixed collide issue with T1 Curb
  • Removed bump at T3 due to AI issues
  • Fixed Sea transparency issues
  • Fixed flickering ground issues

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Circuit de la Sarthe

Circuit de la Sarthe

A conversion of the NR2003 version of Le Mans, makes the best of a bad mesh, optimized as much as possible and hi resolution textures.

credits

  • Sylvain.. Original NR2003 Track
  • SLN.. Updated Textures
  • Frank55.. cams\aiw\night lighting, used from his conversion with permission

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Miami Bayfront Park

Miami Bayfront Park

I am pleased to announce the update to Miami Bayfront Park.

Patch 1.01 13th January 07

Fixes

  • Racing Groove
  • Small Camera Bug with Horizon draws
  • Adjusted some camera fovs
  • No wheels on Trucks
  • Fixed some small texture mapping bugs
  • Other small texture fixes
  • AI Tweaks
  • Some textures updated from SLN provided textures for Livet Glen

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Hitchin

Hitchin

Based around the real life location of Hitchin in Hertfordshire, England this street circuit gives an immersive feel. This conversion is an upgraded version of the original version available for other simulations optimized for rFactor.

Credits

  • Rich Lovewell.. Original Track Creator

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