Work In Progress Archive

Jerez de la Frontera

Jerez de la Frontera

This is the release of Jerez de la Frontera for rFactor. This is based on the old VLM F1C version.

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Jerez Progress

Jerez Progress

In the past few days several objects have been added to the track.

New Fences have been created with 3d poles. Trees have been added, and although these aren’t actually all that accurate they help with the atmosphere a lot. And finally I’ve started prototyping with a few bushes to give the surrounding terrain a lot more depth and realism.

You can find a few images attached below, but all textures are still work in progress, even if the modeling has been completed.

21st November 2009
Completed the final TSOs wanted for this including a bottle of wine and the pitwall. Additionally AIW work is pretty much complete. Final tweaks are in progress. Release is expected for Monday.

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Vielsalm – Festival de l’Automobile

Vielsalm – Festival de l’Automobile

Once a year, the motor sporting world’s attention in this region of Europe switches away from Spa and the legendary Nurburgring to the festival staged at Vielsalm.

Once a great circuit of 12km which rivaled the classic race circuits in the region, now down scaled to a size of 4.38km holds one meeting a year. A mixture of public roads and purpose built race track make this a spectacular event for all involved.

The track itself consists of spectacular scenery and elevation changes as well as fast flowing turns and blind apexes. It’s a stern test for every driver that pits their wits at the venue.

About

I started development on this track 18 months ago, and this is about as far as it got with in a few months. Other projects have taken over and I can’t ever see me getting the chance to finish this. I hope you enjoy the rollercoaster ride.

If anyone is interested in finishing development on this circuit please contact me. As all it really needs is finishing up in terms of TSOs.

I don’t really want this track converting to other formats in this state. Sorry.

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Knockhill

Knockhill

Global Motorsport Technologies secured an official Knockhill license in late 2007. I visited the track November 2007 and was driven around the circuit by Gordon Sheddon before taking extensive pictures to enable recreation in the digital format, and then got to drive my own car around the circuit. At least until the heavens opened anyway. We were also provided with highly accurate CAD data used to recreate this immersive surface.

The project is presently on hold due to lack of time to complete it due to real life commitments.

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Miami Speedway

Miami Speedway

Miami Speedway modelled and created for a Global Motorsport Technologies client. This project was completed in 4 weeks in January and February of 2008. The project was roughly completed to 60% of what a full released track to the public would be.

This will not be released to the public.

Credits

  • SLN.. Textures and TSO Modelling

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